

The mod structure is still a work in progress. A mod template generator exists as a Python script. I moved mine from 'C:\Program Files (x86)\Steam\steam\games' to 'C:\Kerbal Space Program 2', then put a shortcut to 'KSP2圆4.exe' on my desktop.

Thus, it's possible to buy it on Steam and use it just like it's a direct Download. Mods are currently implemented as monobehaviours with two fields: a Logger for logging and a Manager that points to Spacewarp. First, you can move the folder out of the Steam folder, and you can launch it directly if you happen to want to do that. Run one of the build scripts (see below for more info) and copy the contents from the correct build output directory into the KSP2 root director.Copy everything in the Kerbal Space Program 2\KSP2_圆4_Data\Managed folder into the external_dlls/ folder.Run nuget restore inside the top directory to install the packages.

To compile this project, you will need to follow these steps: Click the Download button to start Kerbal Space Program 2 Free Download with direct links and torrent. Note that with the latest SpaceWarp update, mods are not loaded within the SpaceWarp folder itself. To install the downloaded mods, simply drag them into the same location: C:\Steam\steamapps\common\Kerbal Space Program 2\BepInEx\plugins. In case of installing on Linux under Wine/Proton, you need to override winhttp DLL in winecfg, as described in BepInEx documentation. zip folder into your KSP2 directory underneath BepInEx as a plugin, commonly located at C:\Steam\steamapps\common\Kerbal Space Program 2\BepInEx\plugins or use the Installer. InstallationĮnsure you have BepInEx correctly installed, it is required for SpaceWarp!ĭownload the latest release from this page under the Releases section above.ĭrag the contents of the. Note: Use at your own risk, as this is an early version that is expected to undergo many changes. Space Warp is a mod loader for Kerbal Space Program 2.
